Gravity Pinball Public Build Log

Sketch

It began with a sketch in 2018

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Design Tools

I did the initial design on my iPad with Procreate, and used that to build a 3D model in Solidworks. I went back and forth between 2D and 3D design tools since CAD can be quite rigid to use for testing new ideas.

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Visual Pinball Engine

The Visual Pinball Engine project was just getting off the ground, and at the time the dev team was targeting a web player (instead of Unity, their current platform). I was able to create a rough table through Visual Pinball X and import into the Visual Pinball Engine framework, allowing me to play it on my iPhone!

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Foamboard

I had previously started building a Factory themed pinball machine back in 2015, but didn’t like the direction it was going. I taped up the playfield from that project and used it to lay out Gravity’s initial design with foam board and tape.

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